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Startups

Rob Diana has a provocative post today titled “What Do We Expect From A Startup Exit?” where he puts forward the thought that users should not expect startups to become multibillion corporations, but that exits are something that should be part of their lifecycle.

In effect, users should adopt products like they buy milk: checking their expiration date.

The problem with this approach is that users don’t want invest time and energy into something they would know will expire in 2 or 3 years.

If someone had told me that FriendFeed would disappear for sure in August 2009 back in July 2008, I’m not sure I would have devoted so much time putting my daily life in it. As more and more startups go this route, it’ll become harder and harder for new startups to gather an audience, as people will become paranoid and ask “how long will this one be running for?”

Of course, there are no guarantees in life. But by purchasing startups and closing them, the big boys (VCs and Googles of the world) are doing exactly what they need to do: get people to be afraid of using anything else that’s not them. That is the VC cancer that Jason Fried is talking about.

And this is where innovation suffers. Because if we don’t have the next garage startup that changes the world and leave this to big corporations, we are indeed going to be faced with boring technology until kingdom come.

Users want startups to have something more than an exit strategy. They want startups that will make an impact on their lives and stick around for a long time. It’s very hard to understand how a site works, get enough traction and community around it, implement its APIs, convince our friends to join and so on.

This is work we’re doing for free for them.

So if the exit strategy works for them, shouldn’t we be entitled to a piece of the action as well? Of course I’m being ironic here.

Maybe we need more people like Craig Newark, who is doing it for something else that’s not necessarily money.

Photo by blandm

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Estimating Time to Launch a Startup Using The 1,000 Hour Rule

September 16, 2009
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There is this moment in all things creative where you stop and say “What am I doing?”. It doesn’t matter if you’re writing a novel, painting on canvas or coding a website (and some would say starting a relationship).

You start with a fiery passion, the eureka moment where everything looks illuminated, and your legs tremble just thinking that someone else could be doing what you’ve imagined.

You start getting things done, revel at the first sparks of creativity you see unfold before your eyes. You immediately have the urge to share this excitement with your closest friends and family. You work on it some more, and finally release it to more users, only to find that they don’t understand or get your creation.

What’s next? More work.

The business thinker Malcolm Gladwell has reported that to become a real expert at something, you need to practice it for at least 10,000 hours. That’s eight hours a day for almost three and a half years.

I was thinking about this rule and how it kind of makes sense (even though some critics question Gladwell’s rules) and how it could be applicable for a startup.

I’ve been involved in many startups during my career, both personal and work projects, and going back on the times it took to get stuff from concept to release versions, I can safely state the following rule:

To get any startup project in a launch-ready state, it must have been developed for at least 1,000 hours

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Popego Tries to Impress, but the Makeup Gets in the Way

December 10, 2008
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Yesterday, Robert Scoble commented about a web service that “looks at your Twitter and other social networking behavior and tells you stuff about it.”

I was very excited about the idea of an intelligent service that would recommend content tailored to my interests. We are officially entering an era of Newsfeed overdose, and any technology that allows me to filter stuff is a God send.

The service is called Popego, and it promises the user to “Enjoy a more meaningful web”. Unfortunately the service falls short in its promise.

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